Firstly, an Off Topic question- does the OA reduction of VoS affect bosses ? Same for Oleron's Blood- does the 20% reduction in damage done by enemy affect bosses?
Now back to main topic,
I am used to RR of CoF and VoS. Helped me clear mobs in EoR and Act IV of Ultimate and bosses turn to dust with a little effort.
CoF reduces target's DA by 75(at level 10) and VoS reduces target's OA by 130(?) at level 10.
Now the latter's usefulness is obvious, your enemy's OA reduction allows them to miss their attacks. But i can't understand what does reducing enemy's DA accomplish which is done by CoF. Same for Flashbang, can't understand why so many people go for it. What does reducing enemy's DA even accomplish? So far as i can tell it only reduces the amount of times you "miss" your target. But how does it help against bosses?
Sorry for noob question, still figuring out the game
Now back to main topic,
I am used to RR of CoF and VoS. Helped me clear mobs in EoR and Act IV of Ultimate and bosses turn to dust with a little effort.
CoF reduces target's DA by 75(at level 10) and VoS reduces target's OA by 130(?) at level 10.
Now the latter's usefulness is obvious, your enemy's OA reduction allows them to miss their attacks. But i can't understand what does reducing enemy's DA accomplish which is done by CoF. Same for Flashbang, can't understand why so many people go for it. What does reducing enemy's DA even accomplish? So far as i can tell it only reduces the amount of times you "miss" your target. But how does it help against bosses?
Sorry for noob question, still figuring out the game
About Flashbang
Aucun commentaire:
Enregistrer un commentaire