If i haven't Ancient Armor I can't craft it, but when i pick up only 1 of 2, Combine button became active and i can craft it - Crafting consume this 1 Armor. If I have 2 or more Armor, it consume 2 Armors as it require.
Same things appear with custom blueprints when modding, doesn't matter where reagent will be set as "reagentBaseBaseName" or "Reagent1BaseName" etc.
This creates additional inconvenience in custom crafting system.
Crafting bug with several identical components
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