mercredi 23 août 2017

SoulTheif/Nightblade/Arcanist

A very strange item. Everything about it says that it is geared toward an Aether/Cold build Spellbreaker build, +2Shaddowstrike, +1 Calidors Tempest, yet the Soul Steal ability, which just rings in my head as a Aether based ability...maybe because of the Soul Touched gloves...deals Elemental Damage, and even more weirdly has this 33% Vitality Damage tucked in there, and neither Calidors nor ShS does Vitality damage. Even the color wants to be Aether, but its slightly off from the typical Aether blue, and not quite Cold Blue either, definitely not vitality red.

I am really trying to learn to love the nightblade, but she is a mess. No focus. It seems half of the items I have gotten are Nightblade items. And a ton of those are caster items, offhands and such, that really want me to build an Aether/Cold nightblade caster, but the masteries and items are working against me. nightblade it seems wants to do everything all at the same time, all the time and have access to everything.

arcanist on the other hand can't use many of her own abilities. Panettis is a fun ability, you get drawn to it immediately because it is the only obvious energy bolt type spell at first, but its growth is awkward and it seems isolated from the other abilities in some ways. Like, why no Burn or Frostburn on the Elemental missile? It would be a so much more versatile spell if perhaps it had a small Aether as the base and drew it's damages from the Magic effects on the Mainhand sheet and perhaps let the buffs give DOT. By default she would be Aether/Elementalist and you could specialize through items or by the buffs.

I was so excited to discover a nice symmetry between Blade of NeraVal/Tome of Plagues and Plagueblood Carver and Malformed Effigy. It felt really well designed and intelligent. The items guided my build choices and it resulted in a really fun and really powerful caster. It felt like they really was an underlying system to discover. I'm trying hard to find a similar intelligence in the square metric ton of Aether/Cold items I have with Spellbreaker bonuses. To me, dirty builds are just less fun, by that i mean builds with alot of stray damage types bleeding into the abilities or giving unused modifiers. Hard to avoid with Nightblade. In general i wish we could drop the pretense that there are no intended builds, its just not true. There is a reason Lightning Druid comes up again and again...It makes sense, and those abilities across those two classes were designed with each other in mind. Nightblade though, she is a tough one, very hard to find the rhyme let alone the reason.

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SoulTheif/Nightblade/Arcanist

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