samedi 22 juillet 2017

[1.0.1.1] Obliteration Graphical Bug (SP and MP Are Affected)

Fairly straightforward bug: When using Obliteration (Tome of the Arcane Wastes) and you swap to a different main and off-hand with the switch weapons hotkey, without first letting the beam animation end, the beam animation continues to play for a short time before vanishing. It appears to strictly be a animation/graphical issue, as the beams that are left over do not do any damage.

The same behavior as above happens in multiplayer, but with one difference: While the beam animation still ends for myself, who is hosting the game, for those who are in the game with me the battlefield will be littered with ongoing Obliteration animations.

Edit: This issue only occurs with Obliteration, this was tested with Aether Ray and the Conflagration ray, and the issue does not occur.

The attached picture was a screenshot sent to me by a friend after our Crucible match was over. They counted a total of 32 alltogether at the end of the match and it made it hard(er) to see their targets in combat. This happens in the main campaign as well.

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[1.0.1.1] Obliteration Graphical Bug (SP and MP Are Affected)

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