jeudi 27 juillet 2017

AoE skills and range

Currently modifiers for aoe skills are only useful if you invest in the base skill as well. Take agonizing flames for example, if you want to apply the rr some points in bwc are needed otherwise you hit one enemy at a time. The same goes for break morale, without points in war cry you just dont hit anything.

It would be great if all modifiers to aoe skills would provide the same aoe range extensions as the base skill - up to the maximum range the skill currently allows for.

Lets say a skill has a linear progression of 1m per level up to a maximum of 10, you could either invest 10 points in the base skill, or 1 base and 9 modifier, or an even distribution of 5 between the two to reach maximum range.

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AoE skills and range

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