samedi 22 juillet 2017

Every ARPG has a stash tool...

So, some people seem to like replaying the game and gathering complete sets, legendary items, relics, etc. And yet the player's stash is always many hundreds of times smaller than the full set of collectible items. So my question is: Why is this?

I've just set up GDStash, but it's strange to me why this has to be a third-party tool when it seems to be such a fundamental part of the ARPG experience. Also, looking at ARPGs in general it seems that every successful game has at least one full-featured stash manager maintained by a third party.

So what is the concept behind the limited stash? Is there any reason why this continues to be a thing in these types of games?

Let's block ads! (Why?)



Every ARPG has a stash tool...

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