mercredi 11 octobre 2017

Arcblade build.

Im trying to do a decent build that make a good use of this 2h sword, but with 1.0.2 seems i keep fuck up somewhere (on my pov kek).

here's the build http://ift.tt/2guEDWC

ps: this one is the last version, but i have made like more 5-6 variation for it, some are not even saved kek, but usually they use reckless instead of star pact (which i added for increase the DCR for a better use of the new devotions, bard and phoenix in first place).

The build stop at 85 for some reason, first, im more used to it for reading the "values", i know on spot that 1,7k DA is just "crap" and more likely im gonna get beat up with a critical shower , also, right now i cant get the expansion, so i just keep build like if there's no one

Btw, for some reason i don't like much the "change" made on Arcblade with 1.0.2, basically i lost damage due the lack of flat damage that was coming from IEE + reckless or star pact + arcblade & component (i suppose).

So in the end, i wanna see other pp options/opinion, likely, with the damage based only on Aether how you would handle it?

However, before stating options, has i said i did made more than 1 version...

1) Arcane shard of agrivix can convert fire > aether, we lose CDR, ofc gears are a little different, but usually fire % mod < less than Aether % mod so this can increase the damage a little, Also +skills to both.

2) double Albrecht's duality (kek) for ez 100% chaos > aether, used for remove the clairvoyant pieces from the build, on my own i did try with Iskandra, in this case we get the 16% physical res, but with the lack of physical flat damage (tnx 1.0.2 ) the purpose of some parts of it just "go waste", since we cant convert the residual "physical" in elemental.
Also better armor value than Clairvoyant.

3) depending on the situation i did try different relics, from deathchill to agrivix/oblivion or plunderer, all those do fine, however something is always lacking...

  • Oblivion skill itself is not much use since we have access to flashbang (which is better tbh), still pretty naisu for boost chaos res and flat Aether (since we convert it, also the skill deal aether not chaos);
  • Plunder lack of resistance and the skill is a passive for range weapon (well we can use vortex of soul with that :V... at least...);
  • Agrivix seems a little better tough, since we still have "chaos" % mod to use with his own skill, we just lose AS;
  • DeathChill meanwhile for be an ez relic to made, do great in boosting damage, since we have like 1k % on cold and... about 20 flat cold? the relic alone can give us around 30 more flat minimum, the downside is due the vitality part of it, the tooltip ofc goes up, but is due the "all damages" + the vitality bonus on the relic which can give us more 200-300 vit damage, so the real gain (VS agrivix relic) is about 100 damage max.

example: http://ift.tt/2guEEtE

this one is based on the previous, i just swapped gears & augments, so ofc, a better work can be done, but we can see where it lacks, bleed & vitality there miss 30/40%... maybe just switching some devotion can do the trick?

So... again, without going out of the contest "arcanist+demo+arcblade" plot, any tips or combination i didn't already try? (keeping in mind that i cant access to the expansion gears :V).

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Arcblade build.

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