- Shouldn't be difficult to implement, presumably just swap the "can't use if other Exclusive active" tag with "can't use if RP/Star Pact is active" tag
- Only affects Battlemage, Druid, and Warlock classes. Granted Warlock is in a somewhat decent place already (only because Occultist is so good; even then Warlock doesn't compare to Conjurer/Witch Hunter/Witchblade). If it becomes a problem then Possession can be nerfed (that skill is OP compared to other Exclusives IMO).
- Both Battlemage and Druid have gotten the sh*t end of the stick as far as efficacy/variety of builds go. Yes, TSS Druid is strong, but only because of strong gear in place supporting it, and even then it's no BWC Sorc. Every other build a Druid can do, another class combo can do better. Similar problem with Battlemage.
- By doing this, Battlemage, Druid and Warlock get significant power spikes, as well as more of an identity to separate them from other class combos. Stormcaller's + Star Pact gives a strong incentive for Lightning caster builds to compete with Sorcerer and Elementalist. Reckless Power + Possession + Clairvoyant for a buff to cool Flat Aether builds with Warlock, or Star Pact + Possession for lower CD Doom Bolts to compete with Conjurers higher DPS ones. Menhir's Bulwark + Star Pact for extra tanky though reduced CD Overguard, Oleron's + Star Pact for stronger reduced CD Blitzes and Forcewaves, Menhir's + Reckless for tanky CT builds, the list goes on.
I'm arguing that not only would this change open up possibilities and excitement for Warlock/Battlemage/Druid (that currently don't seem to exist), but they would also FEEL more Warlocky/Battlemage/Druidy.
I'd love to hear reasons against this change if people have any, or if there's any other feedback!
EDIT - I almost forgot the most important reason...
- The Aetherstorm Set skill bonuses would finally make sense
Last edited by Ryzel; Today at 12:06 PM.
Arcanist Buff idea: make Star Pact and RP exclusive only to each other
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