shouldn't the explosion on death damage from this type of monsters be toned down a bit? For melee characters a group of 4-7 of these foes can be deadly or take a significant chunk of life even with 85% fire resistances. For me they are even more dangerous than heroes. Make heroes more tough at least I know i get some reward from them but Burning dead and Emberguards... are just stupidly high damage trash.
Burning Dead explosion damage
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